Half Life 2 – Perceptions – part one


Okay, okay – stop it. Because Gordon is back. Well, back on my blog and my mind after spending almost 7 hours playing Half  Life 2. It’s the first time I play this game and probably not the last. Cuz being a magnificent game it already told me that it should be replayed someday.

Story: After the Black Mesa incident, Freeman accepted the G Man’s proposal. We now see Freeman in action. Set in the almost deserted City 17 on a strange Earth, the story talks about Freeman trying to reach some old friends, non-player characters that were seen in the previous HL games – Calhoun, Kleiner and also new ones – the cute Alyx Vance.

After reaching the checkpoint [chapter 2 starts] Gordon Freeman gets his suit and the famous crowbar. Let the battle begin.

Enemies: The first part of the game you will encounter a lot of scanners and man hacks. These flying things can and they will harm you. Scanners do not take life power from you but they put you in disadvantage when they blind you. Man hacks can harm you with their spinning blades.

The guards of City 17 are called Combines. They’ll be seen through the whole game.

My favorite enemies – zombies and headcrabs, each having three different species. The zombies make quite some crazy and scary noises. The crabs can jump on you from nowhere, making the instant kill impossible sometimes.

Environment Interaction: You can talk to different people and you can grab many many things. Just use the interact button to pick up small things. When you receive the gravity gun from Alyx, you’ll manage to manipulate larger things [boxes, furniture, etc].

The graphic quality is awesome. This futuristic scenery impresses me.

The environment is very well defined and everything seems Half Life themed. I say it once more – it’s a great game. Stay tuned for the part two of this article.

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